Design for Habits

Supported by behavioral design methods such as self-determination theory, 6 sources of influence, and more, the template is created to aid users design their habits from figuring out their motivations, identifying their abilities, and planning out how to sustain a habit.
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1. Planning for Habits (goal, timeline, and categories)
2. Prompting to create Affirmations to overcome Limiting Beliefs
3. Identifying Motivation (Intrinsic, Extrinsic)
4. Pinpointing Ability (Internal Ability, External Ability)
5. Establishing Triggers (Facilitators, Sparks, Signals)
6. Creating Reinforcers (Certainty, Immediacy, Visibility of Impact)

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最終更新: 11 日前

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